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Jaadvelin

11
Posts
5
Following
A member registered Jun 09, 2020

Recent community posts

Love the little guy's movements!

Love the art!

Simple, yet very challenging, specially because the bird also moves by itself, love it!

A way to adjust the camera could be nice, perhaps with a fake floor to show where the gravity's direction goes. On top of that, great job!

Love the idea, simple, yet it would work as the main mechanic of a more complex game

Love the gameplay with its emergent complexity, the music because it takes you places, and the simple yet beautiful visuals.

In my opinion, it is perfect as is, I love the sound aspect of it, the visuals are the definition of less is more, it was a little challenging to get used to the mirror mechanic but it was very fun. Spent at least half hour on it. Highly aesthetic game.

Can see it evolve to have cool highly rhythmic electronic music, harder levels but with  lives  to allow for easier completion and a grading system for people that want to take the hard route and make purrfect runs, but that would make it a different game already. 

Anyways, great work, loved it. :D

I loved it, it was very unique. Very fun concept.

Love the idea, it was very fun,  a little too hard but fits the jam's theme

I like the companion concept.

Feedback: Don麓t know if intended, but if you are touching walls you can't move parallel to them. 

I loved the aesthetic you got here, both in visuals and music. At the beginning I didn't understand the objective, but did so in the second run. I like the way you took the concept of out of control and put it on the environment.

Feedback: As pointed out by Kovax,  then the cart ran away through the floor of the train and disappeared, then music stopped. Also the train was going upside down at some point and the character as well as the cart were going outside of the train.